TBers, This looked useful... http://opensyllabusproject.org/ Jim G. 607-436-2701 Director TLTC SUNY Oneonta On Jan 23, 2016, at 11:30 AM, Han, Sallie <[log in to unmask]<mailto:[log in to unmask]>> wrote: Jim, thanks for forwarding this! I've lately become quite interested in bringing games into teaching cultural anthropology--also approaching games as another medium/genre for presenting research--and wondering what others on this campus have been up to? Here are a few links I can share: http://www.utpteachingculture.com/teaching-anthropology-ofthrough-games-part-1/ Personally, I'm old-school in my preference for board and card games--so, here's a "Cards Against Anthropology" game that's being developed about research ethics (which I'm thinking I'll use in my methods class): http://www.anthropologygames.com/#!cards-against-anthropology/gv8v6 -- Sallie Han, PhD Associate Professor and Acting Chair (Spring 2016) Department of Anthropology SUNY College at Oneonta Oneonta, NY 13820 Co-Editor, Open Anthropology <http://www.aaaopenanthro.org/> http://www.aaaopenanthro.org/ Author, Pregnancy in Practice: Expectation and Experience in the Contemporary U.S. <http://www.berghahnbooks.com/title.php?rowtag=HanPregnancy> http://www.berghahnbooks.co/title.php?rowtag=HanPregnancy<http://www.berghahnbooks.com/title.php?rowtag=HanPregnancy> Follow me on Twitter @SallieHanAnthro and @AnthroRepro and on academia.edu<http://academia.edu> at oneonta.academia.edu/SallieHan<http://oneonta.academia.edu/SallieHan> ________________________________ From: Teaching Breakfast List <[log in to unmask]<mailto:[log in to unmask]>> on behalf of Greenberg, Jim <[log in to unmask]<mailto:[log in to unmask]>> Sent: Friday, January 22, 2016 12:46 PM To: [log in to unmask]<mailto:[log in to unmask]> Subject: FW: IITG Collaboration Opportunity for Gamification TBers, I am posting this on behalf of Jeremiah Grabowski, University at Buffalo. Some of you may have interest. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The Meaningful Gamification Academy (MeGa) is a group of researchers from the University at Buffalo interested in the application of meaningful gamification to learning contexts. Our current initiatives involve publishing research, developing online modules, and hosting an upcoming conference all related to gamification. For more information please visit: http://ubwp.buffalo.edu/meaningful-gamification/conference/ We are looking to collaborate with SUNY faculty or staff who are also interested in gamification. Specifically, we would like to partner together to develop an IITG proposal. https://commons.suny.edu/iitg/files/2015/12/RFP-2016.pdf If you are interested, or know anyone interested in applying gamification techniques in their (online, hybrid, or face-to-face) class please contact Jeremiah Grabowski ([log in to unmask]<mailto:[log in to unmask]>). Jeremiah Grabowski Online Programs Coordinator School of Public Health & Health Professions 419 Kimball Tower 3435 Main Street, Buffalo, NY 14214 Tel: (716) 829-5077<tel:%28716%29%20829-5077> Fax: (716) 829-2034<tel:%28716%29%20829-2034> Email: [log in to unmask]<mailto:[log in to unmask]> Web: http://sphhp.buffalo.edu<http://sphhp.buffalo.edu/> PhD Student Curriculum, Instruction, and the Science of Learning Graduate School of Education University at Buffalo