TBers,

This looked useful... http://opensyllabusproject.org/


Jim G.
607-436-2701
Director TLTC
SUNY Oneonta

On Jan 23, 2016, at 11:30 AM, Han, Sallie <[log in to unmask]> wrote:


Jim, thanks for forwarding this! I've lately become quite interested in bringing games into teaching cultural anthropology--also approaching games as another medium/genre for presenting research--and wondering what others on this campus have been up to?


Here are a few links I can share:


http://www.utpteachingculture.com/teaching-anthropology-ofthrough-games-part-1/


Personally, I'm old-school in my preference for board and card games--so, here's a "Cards Against Anthropology" game that's being developed about research ethics (which I'm thinking I'll use in my methods class):


http://www.anthropologygames.com/#!cards-against-anthropology/gv8v6



--
Sallie Han, PhD
Associate Professor and Acting Chair (Spring 2016)
Department of Anthropology
SUNY College at Oneonta
Oneonta, NY 13820

Co-Editor, Open Anthropology
http://www.aaaopenanthro.org/

Author, Pregnancy in Practice: Expectation and Experience in the Contemporary U.S.
http://www.berghahnbooks.co/title.php?rowtag=HanPregnancy

Follow me on Twitter @SallieHanAnthro and @AnthroRepro
and on academia.edu at oneonta.academia.edu/SallieHan



From: Teaching Breakfast List <[log in to unmask]> on behalf of Greenberg, Jim <[log in to unmask]>
Sent: Friday, January 22, 2016 12:46 PM
To: [log in to unmask]
Subject: FW: IITG Collaboration Opportunity for Gamification
 

TBers,

 

I am posting this on behalf of Jeremiah Grabowski, University at Buffalo.  Some of you may have interest.

 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 

The Meaningful Gamification Academy (MeGa) is a group of researchers from the University at Buffalo interested in the application of meaningful gamification to learning contexts. Our current initiatives involve publishing research, developing online modules, and hosting an upcoming conference all related to gamification. For more information please visit:

http://ubwp.buffalo.edu/meaningful-gamification/conference/

 

We are looking to collaborate with SUNY faculty or staff who are also interested in gamification. Specifically, we would like to partner together to develop an IITG proposal.

https://commons.suny.edu/iitg/files/2015/12/RFP-2016.pdf

 

If you are interested, or know anyone interested in applying gamification techniques in their (online, hybrid, or face-to-face) class please contact Jeremiah Grabowski ([log in to unmask]).

 

Jeremiah Grabowski
Online Programs Coordinator
School of Public Health & Health Professions
419 Kimball Tower
3435 Main Street, Buffalo, NY 14214
Tel: (716) 829-5077    

Fax: (716) 829-2034
Email: 
[log in to unmask]

Web: 
http://sphhp.buffalo.edu

 

PhD Student

Curriculum, Instruction, and the Science of Learning

Graduate School of Education

University at Buffalo